Prize windows
Each tier can be released across the whole campaign or confined to part of it. Keep the headline prize out of play until the final week, or start the phones halfway through.
Winning moments are spread through each prize tier's window. When a moment opens, the next valid entry wins it. Launch-day traffic cannot drain the pool, and the headline prize stays in play until the moment you choose.
A printed code or QR token is a valid entry, nothing more. No code on a pack is pre-selected to win, so a leaked print file or a photographed carton reveals nothing. The outcome is decided securely on our servers at the moment the entry is redeemed.
Each tier can be released across the whole campaign or confined to part of it. Keep the headline prize out of play until the final week, or start the phones halfway through.
Winning moments are spread through each window, so a launch-day traffic spike cannot drain the prize pool. When a moment opens, the next valid entry wins it.
A free drink can auto-fulfil. A phone can require an ID check at pickup. A trip can wait for brand approval before anything is promised.
KM7RX4Q9CNscan to enterPOST /v1/redemptionsA twelve-week summer promotion on two million drink packs. Small prizes flow all summer. The trip waits for the final week. Each tier has its own fulfilment method and security level.
| Prize | Quantity | Release rule | Fulfilment | Security level |
|---|---|---|---|---|
| Free drinkinstant | 5,000 | Spread evenly across all twelve weeks | Digital voucher | Auto-fulfil |
| Merchandise packmerch | 100 | About eight a week, all summer | Shipping | Manual approval |
| Smartphonephone | 10 | From week five, spread evenly | In-store pickup | ID check at pickup |
| Trip for twomain | 1 | Final week only | Manual handling | Brand approval |
Create a Sandbox, configure prize tiers and test the complete entry flow. Upgrade only when you are ready to go live.